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Operation - The Game

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Operation - The Game


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Though it was invented in 1962 by John Spinello and first marketed in 1965 by Milton Bradley; the game became very popular during the 80s.

The game consists of an operating table, with an embedded image of a patient named Cavity Sam with a large, red rubber coated light-bulb for his nose. In the surface are a number of openings, which reveal fictional and humorously-named ailments made of white poly-plastic.

The game is for 1 or more players, it includes two sets of cards -Doctor and Specialist cards-; the Specialist cards are dealt out evenly among the players at the beginning of the game, while to pick Doctor cards they must take turns, which offer a cash reward for removing a particular ailment, using a pair of tweezers connected with wire to the board. If a player successfully removes the ailment they'll win the amount shown on their card, but if the tweezers touch the metal edge of the opening during the attempt, a buzzer sounds, the patient's nose lights up red, and the player loses their turn. The player holding the Specialist card for that piece then has a try, getting double points if they succeed. The winner is the player with the most money after all the pieces have been extracted. The game can become sometimes difficult due to the shapes of the plastic ailments, and the fact the openings are just a little larger than the ailments themselves.

This is a dexterity game for an aproximate age range of 6 to adult and has an average playing time of 10 minutes. You most probably have played with, heard of or seen it, when you were a child in the 80s.

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