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Evolution of Video Games Consoles

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Here I want to share with you the evolution of Video Games Consoles:

MAGNAVOX

Magnavox
 

Release year: August, 1972
Generation of VIdeo Consoles: First Generation
Media Type: Cartridge
CPU: None
Initial Price: U$S 100
Units Sold: 330,000
 

ATARI / SEARS TELEGAMES PONG

Atari Pong
 

Release year: 1975
Generation of VIdeo Consoles: First Generation
Media Type: Inbuilt chip
Chip Code Name: 3659-1C / C2566 / C010073-3
Initial Price: U$S 98.95

COLECO TELSTAR

Coleco Telstar
 

Release year: 1976
Manufacturer: Coleco
Generation of VIdeo Consoles: First Generation
Media Type: Inbuilt chip
Chip name: General Instrument's AY-3-8500
Initial Price: U$S 50

ATARI 2600

Atari 2600
 

Release year: October, 1977
Manufacturer: Atari
Generation of VIdeo Consoles: Second Generation
Media Type: ROM Cartridge, Tape
CPU: MOS 6507 - 1.19 MHz
Memory: 128 bytes RAM - 4 KB ROM
Resolution: 160 x 192
Colors: 128 (NTSC) / 104 (PAL)
Max number of sprites: 2 bitmapped sprites, 2 one-pixel "bullet" sprite, 1 one-pixel "ball" sprite
Sound: 2 channels of 1 bit sound
Initial Price: U$S 199
Units Sold: 30 million
 

COLECOVISION

ColecoVision
 

Release year: August, 1982
Manufacturer: Coleco
Generation of VIdeo Consoles: Second Generation
Media Type: ROM Cartridge
CPU: Zilog Z80 - 3.58 MHz
Memory: 1 KB RAM
Video RAM (VRAM): 16 KB
Resolution: 256 x 192
Colors: 16
Max number of sprites: 32
Sound: Texas Instruments SN76489A Chip - 3 channels of sound and 1 channel of noise
Units Sold: Over 2 million
 

INTELLIVISION

Intellivision
 

Release year: 1979
Manufacturer: Mattel
Generation of VIdeo Consoles: Second Generation
Media Type: ROM Cartridge
CPU: General Instrument CP1610 16-bit microprocessor - 894.886 kHz
Memory: 1456 Bytes RAM
Video RAM (VRAM): 16 KB
Resolution: 159 x 192
Colors: 16
Max number of sprites: 8
Sound: General Instrument AY-3-8910 - 3 channels of sound and 1 channel of noise
Initial Price: U$S 299
Units Sold: 3 million
 

ATARI 5200

Atari 5200
 

Release year: November, 1982
Manufacturer: Atari
Generation of VIdeo Consoles: Second Generation
Media Type: ROM Cartridge
CPU: Custom MOS 6502C - 1.79 MHz
Memory: 16 KB RAM
Resolution: 320 x 192
Colors: 256
Sound: 4 Channels
Initial Price: U$S 270
Units Sold: Over 1 million
 

SEGA SG-1000

Sega SG1000
 

Release year: 1983
Manufacturer: Sega
Generation of VIdeo Consoles: Second Generation
Media Type: ROM Cartridge, Cassette Tape
CPU: NEC 780C (clone of Zilog Z80) 3.579545 MHz (NTSC) - 3.546893 MHz (PAL)
Memory: 2 KB RAM
Video RAM (VRAM): 16 KB
Resolution: 256 x 192
Colors: 16
Max number of sprites: 32
Sound: Texas Instruments SN76489 - 4 Channels
 

NINTENDO ENTERTAINMENT SYSTEM (NES) / FAMICOM FAMILY

FamicomNintendo Entertainment System
 

Release year: July, 1983
Manufacturer: Nintendo
Generation of VIdeo Consoles: Third Generation
Media Type: ROM Cartridge
CPU: Ricoh 2A03 8-bit processor (Based on MOS 6502 core) - 1.79 Mhz
Memory: 2 KB RAM
Video RAM (VRAM): 2 KB
Resolution: 256 x 240
Colors: Up to 25 simultaneous colors of a 54 colors palette
Max number of sprites: 64
Sound: 5 Channels
Initial Price: U$S 199.99
Units Sold: Over 61.91 million
 

SEGA MASTER SYSTEM

Sega Master System
 

Release year: June, 1986
Manufacturer: Sega
Generation of VIdeo Consoles: Third Generation
Media Type: ROM Cartridge, card
CPU: 8-bit Zilog Z80 - 3,579545 MHz
Memory: 8 KB RAM
Video RAM (VRAM): 16 KB
Resolution: 256 x 192 / 256 x 224
Colors: Up to 32 simultaneous colors from a 64 colors palette and up to 64 simultaneous colors with programming tricks
Max number of sprites: 64
Sound: Texas Instruments SN76489 (newer versions used an altered clone of the SN76489A). 4 Channels.
Sound FM: Yamaha YM2413
Initial Price: U$S 200
 

ATARI 7800

Atari 7800
 

Release year: 1986
Manufacturer: Atari
Generation of VIdeo Consoles: Third Generation
Media Type: ROM Cartridge
CPU: Atari SALLY 6502 ("6502C") 1.79MHz (drops to 1.19Mhz when certain chips are accessed)
Memory: 4 KB RAM
ROM: 4 KB BIOS ROM
Resolution: 160 x 240 (160 x 288 PAL) /  320 x 240
Colors: Up to 25 simultaneous colors of 256 colors
Max number of sprites: Unlimited
Sound: 2-channel sound effects and music
Initial Price: U$S 140
Units Sold: Over 3.77 million

 

ATARI XE GAME SYSTEM

Atari XE Game System

Release year: 1987
Manufacturer: Atari
Generation of VIdeo Consoles: Third Generation
Media Type: ROM Cartridge
CPU: 8-bit MOS Technology 6502C
Memory: 64 KB RAM
Resolution: 320 x 192
Colors: Up to 16 simultaneous colors from a 256 colors palette
Compatibility with home computers: With an additional keyboard it could be used as a home computer
Initial Price: U$S 199

 

TURBO GRAFX-16 / PC -ENGINE

Turbo Grafx-16
 

Release year: 1989
Manufacturer: Hudson Soft and NEC
Generation of VIdeo Consoles: Fourth Generation
Media Type: HuCard, CD-ROM (With CD-ROM add-in)
CPU: 8-bit HuC6280A (modified 65SC02) - 1.79 MHz or 7.16 MHz
Memory: 8 KB RAM
Video RAM (VRAM): 64 KB
GPU: 16-bit HuC6260 Video Color Encoder and 16-bit HuC6270A Video Display Controller
Resolution: 565 x 242 / 512 x 224 / 512 x 240 / 256 x 239
Max number of sprites: 64
Colors: Up to 482 simultaneous colors of 512.
Color Depth: 9 bit
Sound: 6 Mini-Wavetable stereo audio channels
Initial Price: U$S 249.99
Units Sold: 10 million

 

SEGA MEGADRIVE

Sega Megadrive
 

Release year: 1989
Manufacturer: Sega
Generation of VIdeo Consoles: Fourth Generation
Media Type: ROM Cartridge
CPU: Motorola 68000 16/32 bit processor - 7.67 MHz (MC68HC000, CMOS version)
Co-Processor: Zilog Z80 8-bit - 3.58 MHz
Memory: 64 KB RAM
Video RAM (VRAM): 64 KB
Co-Processor Memory: 8 KB
GPU: Yamaha YM7101
Resolution: 256×224, 256×448, 320×224, 320×448, (PAL and NTSC) / 256×240, 256×480, 320×240, 320×480 (PAL only) / 256×192 (SMS games only)
Max number of sprites: 80 (320-pixel wide screen) or 64 (256-pixel wide screen)
Colors: Up to 64 (183 in shadows / highlight mode) simultaneous colors of 512.
Sound: Yamaha YM2612 5 channels FM and 1 channel FM/PCM, Texas Instruments SN76489 4 channels PSG (Programmable Sound Generator)
Initial Price: U$S 190
Units Sold: estimated 37.3 to 40.9 million

 

NEO GEO

SNK
 

Release year: 1990
Manufacturer: SNK
Generation of VIdeo Consoles: Fourth Generation
Media Type: ROM Cartridge
CPU: Motorola 68000 (also produced by another manufacturer) - 12 MHz
Co-Processor: Zilog Z80 running - 4 MHz. (also used as an audio controller).
Memory: 64 KB RAM
Video RAM (VRAM): 84 KB
Co-Processor Memory: 2 KB
Resolution: 320×224
Max number of sprites: 381
Colors: Up to 4096 simultaneous colors of 65536.
Color Depth: 12 bit
Sound: Yamaha YM2610. 4 FM channels. 3 SSG channels. 1 Noise channel. 7 ADPCM channels
Initial Price: U$S 649.99 (Gold version) / U$S 399.99 (Silver version)

SUPER NINTENDO

Super Nintendo
 

Release year: 1990
Manufacturer: Nintendo
Generation of VIdeo Consoles: Fourth Generation
Media Type: ROM Cartridge
CPU: Ricoh 5A22 based on a 16-bit 65c816 core. (For NTSC Input: 21.47727 MHz / Bus: 3.58 MHz, 2.68 MHz, or 1.79 MHz). (For PAL Input: 21.28137 MHz / Bus: 3.55 MHz, 2.66 MHz, or 1.77 MHz)
Memory: 128 KB RAM
Video RAM (VRAM): 64 KB
Audio RAM: 64 KB
Resolution: Progressive: 256 × 224, 512 × 224, 256 × 239, 512 × 239 / Interlaced: 512 × 448, 512 × 478
Max number of sprites: 128
Colors: 32768
Color Depth: 15 bit
Sound: Sony SPC700, Sony DSP. 8 channels 16-bit ADPCM. 32 kHz 16-bit stereo output.
Sound Effects: ADSR envelope control / Frequency scaling and modulation using Gaussian interpolation / Echo of 8-tap FIR filter with up to .24s delay / Noise generation
Initial Price: U$S 199.99
Units Sold: 49.10 million

 

3DO INTERACTIVE MULTIPLAYER

3DO Interactive Sytem
 

Release year: 1993
Manufacturer: Panasonic, Sanyo and Goldstar
Generation of VIdeo Consoles: Fifth Generation
Media Type: CD-ROM
CPU: 32-bit RISC CPU ARM60 - 12.5 MHz with 32 KB of SRAM
Co-Processor: Math co-processor
System Board: 50 MB/s bus speed (synchronous 32-bit -12.5 MHz bus). 36 DMA channels. 2 expansion ports
Memory: 2 MB RAM
Video RAM (VRAM): 1 MB
Audio RAM: 64 KB
Video co-processors: Two / 9 to 16 million pixels per second (36–64 megapixels per second interpolated), distorted, scaled, rotated and texture mapped.
Resolution: 640×480, 320×240 60 Hz (NTSC) / 768×576, 384×288 50 Hz (PAL)
Max number of sprites: 128
Colors: 16-bit paletized color and 24-bit true color
Sound: 16-bit stereo sound / 44.1 kHz sound sampling rate / Supports Dolby surround
Initial Price: U$S 700
Units Sold: 2 million

 

ATARI JAGUAR

Atari Jaguar
 

Release year: 1993
Manufacturer: Atari
Generation of VIdeo Consoles: Fifth Generation
Media Type: ROM Cartridge (CD-ROM with Add-on)
CPU: Multiprocessor. "Tom" Chip, 26.59 MHz / "Jerry" Chip, 26.59 MHz / Motorola 68000 used as a manager.
System Board: 64-bit Bus
Memory: 2 MB RAM
Sound: CD-quality sound (16-bit stereo). Number of sound channels limited by software
Initial Price: U$S 250
Units Sold: 250,000 or fewer

 

SEGA SATURN

Sega Saturn
 

Release year: 1995
Manufacturer: Sega
Generation of VIdeo Consoles: Fifth Generation
Media Type: CD-ROM (320 KB/s data transfer rate / 512 KB data cache)
CPU: 2 × Hitachi SH-2 32-bit RISC - 28.6 MHz
Memory: 1 MB SDRAM (faster) and 1 MB DRAM (slower)
Display Adapter: VDP-1 32-bit video display processor for sprites/polygons - 28.63 MHz. VDP-2 32-bit video display processors for backgrounds/video out - 28.63 MHz
Video RAM (VRAM) for 3D Graphics: 512KB VDP1 SDRAM (Texture data for polygon / sprites). Two 256KB VDP1 SDRAM (Two framebuffers for double-buffered polygon/sprite)
Video RAM (VRAM) for 2D Graphics: 512KB VDP2 SDRAM (Texture data for the background layers and display lists). 4 KB VDP2 SRAM for color palette data and rotation coefficient data
Audio RAM: 512 KB DRAM
Resolution: 320×480 / 640×480 / 352×480 / 704×480 (Vertical sizes of 224, 240, 256 scanlines, non-interlaced) and (Vertical sizes of 448, 480, 512 scanlines interlaced)
Colors: 15-bit (32768 colors) and 24-bit (16.7 million colors)
Sound: Yamaha YMF292 also known as Saturn Custom Sound Processor or SCSP. 32 sound channels with FM and PCM - up to 44.1 kHz sampling rate.
Initial Price: U$S 399
Units Sold: 9.5 million

 

PLAYSTATION

Playstation
 

Release year: 1995
Manufacturer: Sony Computer Entertainment
Generation of VIdeo Consoles: Fifth Generation
Media Type: CD-ROM (2x with a maximum data transfer rate of 300 KB/s)
CPU: MIPS R3000A-family R3051 - 33.8688 MHz
Memory: 2 MB RAM
Display Adapter: Handles 2D graphics processing separate from the main 3D engine on the system CPU
Video RAM (VRAM): 1 MB VRAM
Video capabilities: 360,000 polygons per second (180,000 texture mapped and light-sourced polygons per second)
Audio RAM: 512 KB RAM
Resolution: From 256 x 224 to 640 x 480
Colors: 16.7 million colors
Color Depth: 24 bits
Sound: ADPCM sources with up to 24 channels. Sampling rate of up to 44.1 kHz
Initial Price: U$S 299.99
Units Sold: 102.49 million

 

NINTENDO 64

Nintendo 64
 

Release year: 1996
Manufacturer: Nintendo
Generation of VIdeo Consoles: Fifth Generation
Media Type: ROM Cartridge
CPU: NEC VR4300 - 93.75 MHz
Co-Processor: 64-bit SGI Reality co-processor for graphics and audio processing - 62.5 MHz. The Reality co-Processor is divided into two units, the  Reality Drawing Processor and the Reality Signal Processor.
Memory: 4 MB RAM (expandable to 8 MB with the Expansion Pak) - 4,500 Mbit/sec, max freq. 500 Mhz.. Unified memory for CPU, audio, and video.
Display Adapter: Handles 2D graphics processing separate from the main 3D engine on the system CPU
Video capabilities: Z-buffering, anti-aliasing, realistic textures mapping, trilinear mipmaps filtering.
Resolution: 256 × 224, 320 × 240 and 640 × 480 pixels
Colors: 16.7 million colors
Color Depth: 32 bits
Sound: 100 channels of PCM at a time. Sampling rate of up to 48 kHz with 16-bit audio. (Cartridge storage limitations limited audio size and quality)
Initial Price: U$S 199.99
Units Sold: 32.93 million

 

SEGA DREAMCAST

Sega Dreamcast
 

Release year: 1999
Manufacturer: Sega
Generation of VIdeo Consoles: Sixth Generation
Media Type: CD, 1.2 GD-ROM (giga disk read-only memory)
CPU: 200 MHz Hitachi SH4 RISC
Memory: 16 MB - 64 Bit - 100 MHz
Video RAM (VRAM): 8 MB - 4 × 16-bit - 100 MHz
Sound Memory: 2 MB - 16-bit  - 66 MHz
Display Adapter: PowerVR2 CLX2
Video capabilities: 7.0 million polygons/second peak performance, trilinear filtering, gouraud shading, z-buffering, anti-aliasing, bump mapping, and per-pixel translucency sorting
Resolution:
640 x 480
Colors: 16,777,216 colors
Color Depth: 24 bits
Sound: Yamaha AICA 32-Bit ARM7 RISC - 45 MHz. 64 channel PCM/ADPCM sampler (4:1 compression), XG MIDI support and 128 step DSP.
Initial Price: U$S 199.99
Units Sold: 10.6 million

 

PLAYSTATION 2

Playstation 2
 

Release year: 2000
Manufacturer: Sony Computer Entertainment
Generation of VIdeo Consoles: Sixth Generation
Media Type: DVD, CD
CPU: 64-bit "Emotion Engine" - 294.912 MHz (launch), 299 MHz (newer models) - 10.5 million transistors
Co-processor: FPU (Floating Point Multiply Accumulator × 1, Floating Point Divider × 1)
Memory: 32 MB RDRAM
Video RAM (VRAM): 4 MB DRAM - bandwidth 48 gigabytes p/sec. (main system 32 MB can be dedicated into VRAM for off-screen materials)
Sound Memory: 2 MB
Display Adapter: Graphics Synthesizer - 147.456 MHz
Video capabilities: Texture buffer bandwidth of 9.6 GB/s. Frame buffer bandwidth of 38.4 GB/s. Z Buffer, Overall pixel fillrate of 2.352 Gpixel/s, Gouraud shading, Bilinear, Trilinear, Multi-pass, Palletizing. Multi-pass rendering ability of 4 passes = 300 Mpixel/s (9,375,000 triangles/s lost every 4 passes)
Resolution: 256×224 to 1280×1024 pixels
Colors: 16,777,216 colors
Color Depth: 32 bits
Sound: SPU1 + SPU 2. 48 hardware channels of ADPCM on SPU2 plus software-mixed channels. Selectable sampling frequency of 44.1 kHz or 48 kHz. Dolby Digital 5.1 Surround sound, DTS (Full motion video only), newer games achieved analog 5.1 surround through Dolby Pro Logic II.
Connectivity: Two PlayStation controller ports (250 kHz clock for PS1 and 500 kHz for PS2 controllers). Two proprietary Memory Card slots with MagicGate encryption (250 kHz for PS1 cards, up to 2 MHz for PS2 cards). 2 USB 1.1 ports with an OHCI-compatible controller. Audio Video Multi Out Composite video, S-Video, RGsB (SCART and VGA connector†), YPBPR(component). Expansion Bay for 3.5" HDD (Network Adaptor required, SCPH-10xxx to 5xxxx only). Ethernet port (Slim only). PCMCIA for PCMCIA Network Adaptor and External Hard Disk Drive (only in early models). Infrared remote control port in SCPH-5000x and later.
Initial Price: U$S 299.99
Units Sold: 155.8 million 

 

NINTENDO GAME CUBE

Nintendo Game Cube
 

Release year: 2001
Manufacturer: Nintendo
Generation of VIdeo Consoles: Sixth Generation
Media Type: Nintendo GameCube game disc
CPU: IBM PowerPC - 486 MHz. 32-bit ALU. 64-bit FPU (1.9 GFLOPS, usable as 2 × 32-bit SIMD)
Memory: 43 MB non-unified memory used for main memory, video, audio and DVD buffer. 24 MB Main system memory
Video RAM (VRAM): 3 MB
Sound Memory / DVD Buffer Memory: 16 MB
Display Adapter: ATI - 162 MHz. (co-developed by Nintendo and ArtX, acquired by ATI)
Video capabilities: 8 GFLOPS, 4 pixel pipelines with 1 texture unit each, 648 megapixels/second (162 MHz × 4 pipelines), 648 megatexels/second, 20,250,000 32-pixel triangles/s, 8 simultaneous hardware light sources, bilinear, trilinear, and anisotropic texture filtering, multi-texturing, bump mapping, reflection mapping, 24-bit z-buffer
Resolution: 640×240, 640×480, 640×576
Colors: 16,777,216 colors
Color Depth: 24-bit RGB / 32-bit RGBA
Sound: Custom 81 MHz Macronix DSP. Dolby Pro Logic II multi-channel information encoded in stereophonic output
Connectivity: 4 controller ports, 2 memory card slots, Analog Audio Video Out, Digital Audio Video Out (DOL-001 only), 2 high-speed serial ports, 1 high-speed parallel port
Initial Price: U$S 199.99
Units Sold: 21.74 million

 

XBOX

Xbox
 

Release year: 2001
Manufacturer: Microsoft
Generation of VIdeo Consoles: Sixth Generation
Media Type: 2×–5× (2.6 MB/s–6.6 MB/s) DVD; CD; Download to Hard Disk of 8 or 10 GB and 3.5 inches 5,400 RPM formatted to 8 GB. Optional 8 MB memory card for saved games file transfer.
CPU: Custom 733 MHz Intel Pentium III "Coppermine-based" processor
Memory: 64 MB of DDR SDRAM - 200 MHz
Display Adapter: 233 MHz "NV2A" ASIC. Co-developed by Microsoft and Nvidia.
Video capabilities: 115 million vertices/second (peak), 125 million particles/second (peak), 4 pixel pipelines with 2 texture units each, peak of 932 megapixels/s (233 MHz × 4 pipelines), peak of 1,864 megatexels/s (932 MP × 2 texture units), 8 textures per pass, texture compression, full scene anti-aliasing (NV Quincunx, supersampling, multisampling), bilinear, trilinear, and anisotropic texture filtering
Colors: 16,777,216 colors
Sound: NVIDIA "MCPX". 64 3D sound channels (up to 256 stereo voices). Monaural, Stereo, Dolby Surround, Dolby Digital Live 5.1, and DTS Surround (DVD movies only).
Connectivity: 4 proprietary USB 1.1 ports, 10/100BASE-TX wired ethernet
Initial Price: U$S 299.99
Units Sold: 24 million

 

XBOX 360

Xbox 360
 

Release year: 2005
Manufacturer: Microsoft
Generation of VIdeo Consoles: Seventh Generation
Media Type: DVD-DL, CD, Download to Hard Disk with storage capacity that goes from 20 GB to 320 GB according to the model, memory card of 64, 256 and 512 MB according to the model.
CPU: 3.2 GHz PowerPC Tri-Core Xenon
Memory: 512 MB of GDDR3 RAM - 700 MHz
Display Adapter: ATI - 512 MB GDDR3 - 500 MHz
Video capabilities: 48 floating-point vector processors for shader execution, 16 texture filtering units (TF) and 16 texture addressing units (TA), 8 gigatexels per second, 24 billion per second Dot product operations, alpha compositing, Z/stencil buffering, anti-aliasing, 8 Render Output units. 500 million triangles per second. 6 billion vertices per second for simple transformed and lit polygons
Colors: 16,777,216 colors
Sound: Over 256 channels and 320 independent decompression channels with 32-bit processing with support for 48 kHz 16-bit sound. MPEG-2 decoder for DVD video playback. VC-1 or WMV used for streaming video. Support for H.263 and H.264 MPEG-4 videos. Analog stereo, Stereo LPCM (TOSLINK and HDMI), Dolby Digital 5.1 (TOSLINK and HDMI), Dolby Digital with WMA pro (TOSLINK and HDMI).
Connectivity: HDMI, 2.4 GHz wireless, 3 USB 2.0 (original models), 5 USB 2.0 (S models), 100 Mbit Ethernet, IR receiver, Wifi 802.11b/g/n, AUX port
Initial Price: From U$S 299.99 to U$S 479.99 according to the model
Units Sold: 66 million

 

PLAYSTATION 3

Playstation 3
 

Release year: 2006
Manufacturer: Sony Computer Entertainment
Generation of VIdeo Consoles: Seventh Generation
Media Type: Blu-ray Disc (PlayStation 3 game disc), DVD, CD, PlayStation game disc, PlayStation 2 game disc (1st & 2nd generations only), Super Audio CD (1st & 2nd generations only), download to 2.5-inch SATA hard disk of 20 GB to 320 GB according to the model
CPU: 3.2 GHz Cell Broadband Engine with 1 PPE & 7 SPEs
Memory: 256MB XDR DRAM
Video Memory: 256 MB GDDR3 - 700 MHz with effective transmission rate of 1.4 GHz
Display Adapter: 550 MHz NVIDIA/SCEI RSX 'Reality Synthesizer'. Over 300 million transistors.
Video capabilities: Floating Point Operations - 400.4 Gigaflops. 74.8 billion shader operations per second. 24 texture filtering units (TF) and 8 vertex texture addressing units (TA). 13.2 GigaTexels per second. Top pixel fillrate (theoretical) of 4.4 Gigapixel per/s. Maximum Dot product operations of 56 billion per/s. Support for PSGL (OpenGL ES 1.1 and Nvidia Cg). Support for S3TC texture compression
Colors: 16,777,216 colors
Sound: 7.1 digital audio, Dolby TrueHD, DTS-HD Master Audio, DOlby Digital 5.1
Connectivity: HDMI, 4 USB 2.0 ports (but all models released after 2008 have 2 USB 2.0 ports), 1 Gigabit Ethernet port, Bluetooth 2.0, and Wi-Fi
Initial Price: From U$S 249.99 to U$S 599.99 according to the model
Units Sold: 55.5 million

 

Wii

Wii
 

Release year: 2006
Manufacturer: Nintendo
Generation of VIdeo Consoles: Seventh Generation
Media Type: Wii Optical Disc, Nintendo GameCube Game Disc. 512 MB built-in NAND flash memory. Expanded storage by SD and SDHC card memory (up to 32 GB)
CPU: IBM PowerPC-based "Broadway" - 729 Mhz
Memory: 88 MB main memory (24 MB "internal" 1T-SRAM integrated into graphics package, 64 MB "external" GDDR3 SDRAM). 3 MB embedded GPU texture memory and framebuffer.
Display Adapter: ATI "Hollywood" GPU - 243 Mhz
Colors: 16,777,216 colors
Sound: Stereo – Dolby Pro Logic II-capable
Connectivity: Up to 16 Wii Remote controllers via Bluetooth. 2 USB 2.0 ports. Sensor Bar power port. WiFi 802.11b/g wireless module, LAN Adapter (via USB)
Initial Price: From U$S 149.99 to U$S 249.99 according to the model
Units Sold: 89.36 million


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